Pet Projects

Semaj

Semaj

Researching digital identity through large-scale language model training.

AvatarFace

AvatarFace

Built a WebXR social VR system combining Meta Quest 3 tracking with webcam-based neural facial tracking.

Gone Home

Gone Home

Developed a Unity VR experience exploring non-visual navigation through spatial audio, haptic feedback, and embodied interaction.

Echos of Infinity

Echos of Infinity

Built an AI narrative game to with LLMs, persistent memory, and LoRA to explore collaborative storytelling between people and models.

Stages of Vision

Stages of Vision

Developed an interactive VR Story exploring how attention, memory, and neural adaptation shape subjective perception of time.

Academic Research

Papers

Designed and Developed by Me, Myself and I